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Post by Admin on Aug 15, 2016 8:42:47 GMT
Explorers' Guild Goal: To chart out the land and learn as much as possible about everything. Base: Multiple; the most well-known is in Canterlot. Leader: Thrill SeekerMembers: Only requirement is to be interested in learning, and some members just fake it to get the supplies needed for travelling. Harder for griffons to get in. Other: Somewhat rich. Sells maps and information in exchange for food. Logo is a compass: the cutie mark of legendary hero Daring Do. Jilowaski fi Ki Keelasa "Remembrance of Our Queen"
Goal: To support changelings everywhere. Base: A set of tunnels underneath Ponyville. Leader: None, as they do not do enough to justify one. Members: Changelings only; readily accepting new members. Other: No concrete benefits, unless you count moral support and changeling friends. Children of Fluttershy Goal: Spread kindness and help others. Base: In Ponyville; small branches have been set up everywhere thanks to their frequent travels. Leader: Divine Right the Earth pony Members: To gain full access to their resources, one has to perform an act of good, but that is the only requirement. Other: Mostly Earth ponies. Merchants Goal: Earn as much money as possible, and live in effortless comfort. Base: In Ponyville Leader: Amulet the unicorn Members: Hesitant to allow new members to join; lengthy interview and tests to determine if one is worthy. Other: That one group that most strive to enter. Extremely rich. More may be formed by users, but these are the largest in-universe groups. Private message me if you would like your faction added.
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